Guide
After a game update
Bring your levels up to date after an Assetto Corsa EVO update or a new beamng.assetto version.
Every step only rewrites what changed, so updating is the same three commands again.
After an Assetto Corsa EVO update
Extract again
Only the files that changed are written. --prune deletes the files the game no longer has.
Terminal
beamng-assetto kspkg extract content.kspkg game/ --prune
Read the circuits again
Only the assets that changed are rewritten.
Terminal
beamng-assetto evo export game/ all
Build again
Close BeamNG first. Layouts the game renamed or removed lose their old levels.
Terminal
beamng-assetto beamng build all --install
beamng.assetto 0.0.1 is tested with Assetto Corsa EVO 0.9.1. A later game version may change how its data is laid out. If a step reports errors after an update, check for a new version of beamng.assetto, or report the problem.
After a beamng.assetto update
Install the new version, then export and build again. The first build after an update rewrites every shared shape and texture, because a new version may write them differently.
The changes in each version are in the changelog.